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Nick Sinclair
LeftOfCentre


Location:
Winnipeg, Canada

Language(s):
English

Member Since:
March 2009

Last Updated:
3 March 2009

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My Adidas Product Turntable
Maya
March 2009


   
I would say the most annoying part of this assignment was having to keep redoing the white stitching because it was either to pixilated or not even visible so i eventually used a 4k texture map for just the stitches while using 2k texture maps on mostly everything else. My bump maps were fairly high like around 0.250 because i had the diffuse turned down low and the ambient color turn up a little (eventually used a map). Not sure if that was right but it seemed to help make the bump more visible from a distance why not making it look harsh. All and all i'm some what content with this piece of work.

<a href="http://www.youtube.com/watch?v=NLM9Fg7dA-g">Turn table Movie</a>
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